Fog of war vision.
Nobody sees the whole map. Call out what you see before the enemy hears you coming.
Press Kit
Competitive 2D Tactical Shooter
A 2D tactical shooter where nobody sees the whole map.
A competitive 2D tactical shooter with fluid parkour movement and fog of war vision. Battle in 5v5 matches across multiple game modes including bomb defusal, team deathmatch, and free-for-all. Manage a round-based economy, coordinate tactics with your team, and climb the competitive ranked ladder.
BREACH: Zero Hour is a competitive 2D tactical shooter with fluid parkour movement and fog of war vision. Work together as a team in 5v5 matches across multiple game modes, including bomb defusal, team deathmatch and free-for-all.
Nobody sees the whole map. Vault, slide and wall-run through pixel-art callouts, call out what you see, and plant the bomb before the enemy hears you coming.
Manage a round-based economy, coordinate tactics with your team, and climb the competitive ranked ladder.
Nobody sees the whole map. Call out what you see before the enemy hears you coming.
Vault, slide and wall-run your way through pixel-art callouts.
Work together as a team and coordinate tactics to win the match.
Bomb defusal, team deathmatch, free-for-all and more.
Manage your economy round by round and make every buy count.
Prove yourself in ranked matches and climb the competitive ladder.
BREACH: Zero Hour is developed and published by Eflox Studios.
Team bios, studio background and press photos coming soon.
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Press email coming soon.
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